There are lots of guys here who will be glad to talk you thru the process but try to not get frustrated or angry if it gets hard. But you'll have to learn to unzip them and install them and *that* gets a little like programming and is kinda tedious for a beginner. I find them good trainers as is the Mig-21. Some of David Culps Military jets (The F4 Phantoms.) are very easy to fly and land and are fast as well. You will have to invest hours in reading and experimentation as this is the best way to learn the basics of flying in FGFS from point A to B.įind a plane you like and start flying it *but* the airliners all seem to have a pretty steep curve.start with a simpler aircraft and work your way up over a period of weeks. So, don't give up, it can be done without becoming a computer programmer or learning "secret code". I'm a near computer illiterate and I have flow coast to coast and all over Europe in many different planes using nothing but "point and click" and a little trial and error. Takes 30 minutes or less from boot to landing depending on speed/altitude and which aircraft. Several of the military jets available can use the "generic" autopilot fairly well and I take short flights between Chicago and Moline frequently using it. Just want to jump in and have fun doing take offs and landings of comercial jets - is this the wrong product for me? Slats wrote:Is there an easy mode for those who don't want to spend hours on this.have just skimmed an 86 page tutorial all about a Cesna 172 which I have no interest in. You also have a community here to help you. Once - if - you've gotten the hang of taking off and landing you can use the route planner, which is very unsophisticated and I'm not even sure how it works in the newer versions - but again, this is a simulation and not really a game. The help menu usually has aircraft-specific startup and takeoff information (assuming you've picked a finished or near finished aircraft - I think the 787 should be okay). If you want to fly a 787 or another jet, just jump in and try it. However I do stand by what someguy has said - there are probably a near infinite amount of ways you can use FlightGear. I hate to say it, but FlightGear isn't a jump in and start flying the 787 type of product. Just want to jump in and have fun doing take offs and landings of comercial jets - is this the wrong product for me? Is there some thing else out there on Macs I could use? Is there an easy mode for those who don't want to spend hours on this.have just skimmed an 86 page tutorial all about a Cesna 172 which I have no interest in. Slats wrote:So what your saying is - its all or nothing. Someguy Posts: 1650 Joined: Tue 6:54 am Location: USA Version: 2019.1.1 OS: Mac OS X 10.11.6 It's your sim, enjoy it however you wish. There are tons of ways to have fun without studying sectional charts and programming nav radios, though for many folks authentic navigation is immensely satisfying. When you think you're pretty good, try landing a helicopter on the control tower roof. Or if you're still bored, an unsuitable plane! Or just zoom through mountain canyons at treetop level. When you get bored, learn to land on the carrier in a suitable plane. FlightGear features authentic physics, for the most part, not a video game experience, and heavy planes can be sluggish and frustrating to fly at first. I do recommend starting in a small, single-engine plane, a bizjet, or an old military plane like the P-38, because they're more responsive than the realistically-heavy airliners. You can use mpmap or Atlas to orient yourself to the ground, no navigation other than heading in the right direction until you get there. Assuming you already know the basics of flight (what to do with the stick, throttle, and flaps) and you select a simple plane, you can start at the default airport (KSFO) and fly to any of several large and small airports in a few minutes. MAKG Posts: 1152 Joined: Sun 7:11 pm Location: California Central Coastīalderdash. Or try a flight over Long Island Sound in poor weather and figure out why JFK Jr. Try it in a thunderstorm and you'll see why. Approach is much more than just a visual final. Not all pairs of airports are hours apart.įrankly, you CANNOT perform an approach without navigating. If this includes getting an airliner to altitude and back down again safely, it will take 30 minutes for each, and you can plan a flight from San Francisco to Los Angeles or Washington to Boston or London to Paris, etc. You can position yourself in the air and input a location, altitude, airspeed, attitude, etc., which is almost what you want.īut real pilots practice the "pattern" on a single airport, or you can make a SHORT flight plan. There are some features to speed up time, but it destabilizes the autopilots (not very surprising - it makes the response rate much slower than the plane moves around).
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |